16 #define FOOD_WEIGHTING 30
17 #define SHIELD_WEIGHTING 17
18 #define TRADE_WEIGHTING 18
25 #define POLLUTION_WEIGHTING 20
26 #define INFRA_WEIGHTING (TRADE_WEIGHTING * 0.75)
27 #define WARMING_FACTOR 50
28 #define COOLING_FACTOR WARMING_FACTOR
void building_advisor(struct player *pplayer)
Prime pcity->server.adv.building_want[].
void building_advisor_choose(struct city *pcity, struct adv_choice *choice)
Choose improvement we like most and put it into adv_choice.
void advisor_choose_build(struct player *pplayer, struct city *pcity)
Setup improvement building.