Freeciv21
Develop your civilization from humble roots to a global empire
cityhand.h
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/**************************************************************************
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Copyright (c) 1996-2020 Freeciv21 and Freeciv contributors. This file is
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__ __ part of Freeciv21. Freeciv21 is free software: you can
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/ \\..// \ redistribute it and/or modify it under the terms of the GNU
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( oo ) General Public License as published by the Free Software
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\__/ Foundation, either version 3 of the License, or (at your
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option) any later version. You should have received
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a copy of the GNU General Public License along with Freeciv21. If not,
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see https://www.gnu.org/licenses/.
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**************************************************************************/
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#pragma once
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#include "
fc_types.h
"
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#include "hand_gen.h"
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struct
connection
;
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struct
conn_list;
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void
really_handle_city_sell
(
struct
player
*pplayer,
struct
city
*pcity,
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struct
impr_type
*pimprove);
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void
really_handle_city_buy
(
struct
player
*pplayer,
struct
city
*pcity);
really_handle_city_buy
void really_handle_city_buy(struct player *pplayer, struct city *pcity)
Handle buying request.
Definition:
cityhand.cpp:278
really_handle_city_sell
void really_handle_city_sell(struct player *pplayer, struct city *pcity, struct impr_type *pimprove)
Handle improvement selling request.
Definition:
cityhand.cpp:225
fc_types.h
city
Definition:
city.h:291
connection
Definition:
connection.h:127
impr_type
Definition:
improvement.h:59
player
Definition:
player.h:231
server
cityhand.h
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