Freeciv21
Develop your civilization from humble roots to a global empire
freeciv::layer_city Member List

This is the complete list of members for freeciv::layer_city, including all inherited members.

city_sprite typedeffreeciv::layer_city
do_draw_unit(const tile *ptile, const unit *punit) constfreeciv::layerprotected
fill_sprite_array(const tile *ptile, const tile_edge *pedge, const tile_corner *pcorner, const unit *punit) const overridefreeciv::layer_cityvirtual
fill_sprite_array_no_flag(const city *pcity, bool show_occupied) constfreeciv::layer_city
free_player(int player_id)freeciv::layerinlinevirtual
initialize_city_style(const citystyle &style, int index) overridefreeciv::layer_cityvirtual
initialize_extra(const extra_type *extra, const QString &tag, extrastyle_id style)freeciv::layerinlinevirtual
initialize_player(const player *player)freeciv::layerinlinevirtual
initialize_terrain(const terrain *terrain)freeciv::layerinlinevirtual
layer(struct tileset *ts, mapview_layer layer)freeciv::layerinline
layer_city(struct tileset *ts, const QPoint &city_offset, const QPoint &city_flag_offset, const QPoint &occupied_offset)freeciv::layer_cityexplicit
load_city_size_sprites(const QString &tag, const citystyle &style)freeciv::layer_cityprivate
load_sprite(const QStringList &possible_names, bool required=false, bool verbose=true) constfreeciv::layerprotected
load_sprites() overridefreeciv::layer_cityvirtual
m_city_flag_offsetfreeciv::layer_cityprivate
m_city_offsetfreeciv::layer_cityprivate
m_disorderfreeciv::layer_cityprivate
m_happyfreeciv::layer_cityprivate
m_layerfreeciv::layerprivate
m_occupiedfreeciv::layer_cityprivate
m_occupied_offsetfreeciv::layer_cityprivate
m_single_wallfreeciv::layer_cityprivate
m_tilefreeciv::layer_cityprivate
m_tsfreeciv::layerprivate
m_wallsfreeciv::layer_cityprivate
NUM_WALL_TYPESfreeciv::layer_citystatic
reset_ruleset() overridefreeciv::layer_cityvirtual
sample_sprite(int style_index=0) constfreeciv::layer_cityinline
solid_background(const tile *ptile, const unit *punit, const city *pcity) constfreeciv::layerprotected
styles typedeffreeciv::layer_city
tileset() constfreeciv::layerinlineprotected
type() constfreeciv::layerinline
~layer()=defaultfreeciv::layervirtual
~layer_city()=defaultfreeciv::layer_cityvirtual