Freeciv21
Develop your civilization from humble roots to a global empire
hud_unit_combat Member List

This is the complete list of members for hud_unit_combat, including all inherited members.

aimghud_unit_combatprivate
att_hphud_unit_combatprivate
att_hp_losshud_unit_combatprivate
att_veteranhud_unit_combatprivate
att_winhud_unit_combatprivate
attackerhud_unit_combatprivate
center_tilehud_unit_combatprivate
def_hphud_unit_combatprivate
def_hp_losshud_unit_combatprivate
def_veteranhud_unit_combatprivate
def_winhud_unit_combatprivate
defenderhud_unit_combatprivate
dimghud_unit_combatprivate
enterEvent(QEvent *event) overridehud_unit_combatprotected
fadinghud_unit_combatprivate
focushud_unit_combatprivate
get_focus()hud_unit_combat
hud_scalehud_unit_combatprivate
hud_unit_combat(int attacker_unit_id, int defender_unit_id, int attacker_hp, int defender_hp, bool make_att_veteran, bool make_def_veteran, float scale, QWidget *parent)hud_unit_combat
init_images(bool redraw=false)hud_unit_combatprivate
leaveEvent(QEvent *event) overridehud_unit_combatprotected
mousePressEvent(QMouseEvent *e) overridehud_unit_combatprotected
paintEvent(QPaintEvent *event) overridehud_unit_combatprotected
set_fading(float fade)hud_unit_combat
set_scale(float scale)hud_unit_combat
type_attackerhud_unit_combatprivate
type_defenderhud_unit_combatprivate
~hud_unit_combat() overridehud_unit_combat