Freeciv21
Develop your civilization from humble roots to a global empire
rssanity.h
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/*__ ___ ***************************************
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/ \ / \ Copyright (c) 1996-2020 Freeciv21 and Freeciv
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\_ \ / __/ contributors. This file is part of Freeciv21.
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_\ \ / /__ Freeciv21 is free software: you can redistribute it
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\___ \____/ __/ and/or modify it under the terms of the GNU General
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\_ _/ Public License as published by the Free Software
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| @ @ \_ Foundation, either version 3 of the License,
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| or (at your option) any later version.
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_/ /\ You should have received a copy of the GNU
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/o) (o/\ \_ General Public License along with Freeciv21.
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\_____/ / If not, see https://www.gnu.org/licenses/.
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\____/ ********************************************************/
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#pragma once
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// common
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#include "
fc_types.h
"
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bool
autoadjust_ruleset_data
();
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bool
autolock_settings
();
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bool
sanity_check_ruleset_data
(
bool
ignore_retired);
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bool
sanity_check_server_setting_value_in_req
(
ssetv
ssetval);
fc_types.h
ssetv
int ssetv
Definition:
fc_types.h:560
sanity_check_server_setting_value_in_req
bool sanity_check_server_setting_value_in_req(ssetv ssetval)
Returns TRUE iff the given server setting and value combination is allowed to appear in ServerSetting...
Definition:
rssanity.cpp:122
sanity_check_ruleset_data
bool sanity_check_ruleset_data(bool ignore_retired)
Some more sanity checking once all rulesets are loaded.
Definition:
rssanity.cpp:716
autoadjust_ruleset_data
bool autoadjust_ruleset_data()
Apply some automatic defaults to already loaded rulesets.
Definition:
rssanity.cpp:1389
autolock_settings
bool autolock_settings()
Set and lock settings that must have certain value.
Definition:
rssanity.cpp:1481
server
rssanity.h
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