void calc_civ_score(struct player *pplayer)
Calculates the civilization score for the player.
void rank_users(bool)
At the end of a game, figure the winners and losers of the game and output to a suitable place.
int get_civ_score(const struct player *pplayer)
Return the civilization score (a numerical value) for the player.
int total_player_citizens(const struct player *pplayer)
Return the total number of citizens in the player's nation.