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Freeciv21
Develop your civilization from humble roots to a global empire
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Functions | |
| void | citizens_update (struct city *pcity, struct player *plr) |
| void | citizens_convert (struct city *pcity) |
| Convert one (random) foreign citizen to the nationality of the owner. More... | |
| void | citizens_convert_conquest (struct city *pcity) |
| Convert citizens to the nationality of the one conquering the city. More... | |
| void | citizens_print (const struct city *pcity) |
| Print the data about the citizens. More... | |
| void citizens_convert | ( | struct city * | pcity | ) |
Convert one (random) foreign citizen to the nationality of the owner.
Definition at line 176 of file citizenshand.cpp.
Referenced by update_city_activities().
| void citizens_convert_conquest | ( | struct city * | pcity | ) |
Convert citizens to the nationality of the one conquering the city.
Definition at line 221 of file citizenshand.cpp.
Referenced by transfer_city().
| void citizens_print | ( | const struct city * | pcity | ) |
Print the data about the citizens.
Definition at line 139 of file citizenshand.cpp.
Referenced by citizens_update().
Definition at line 39 of file citizenshand.cpp.
Referenced by city_add_unit(), city_increase_size(), city_reduce_size(), create_city(), and sg_load_player_city_citizens().