#define city_list_iterate(citylist, pcity)
#define city_list_iterate_end
int city_culture(const struct city *pcity)
Return current culture score of the city.
int player_culture(const struct player *plr)
Return current culture score of the player.
int city_history_gain(const struct city *pcity)
How much history city gains this turn.
int nation_history_gain(const struct player *pplayer)
How much nation-wide history player gains this turn.
int get_city_bonus(const struct city *pcity, enum effect_type effect_type, enum vision_layer vlayer)
Returns the effect bonus at a city.
int get_player_bonus(const struct player *pplayer, enum effect_type effect_type)
Returns the effect bonus for a player.
struct packet_game_info info
struct city_list * cities