Freeciv21
Develop your civilization from humble roots to a global empire
culture.h
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11 #pragma once
12 
13 struct city;
14 struct player;
15 
16 int city_culture(const struct city *pcity);
17 int city_history_gain(const struct city *pcity);
18 
19 int player_culture(const struct player *plr);
20 int nation_history_gain(const struct player *pplayer);
int city_culture(const struct city *pcity)
Return current culture score of the city.
Definition: culture.cpp:23
int player_culture(const struct player *plr)
Return current culture score of the player.
Definition: culture.cpp:40
int city_history_gain(const struct city *pcity)
How much history city gains this turn.
Definition: culture.cpp:31
int nation_history_gain(const struct player *pplayer)
How much nation-wide history player gains this turn.
Definition: culture.cpp:54
Definition: city.h:291
Definition: player.h:231