void update_buttons()
Updates observe button in case user started observing manually.
void send_fake_chat_message(const QString &message)
Slot to send fake chat messages.
void slot_pregame_start()
User clicked Start in START_PAGE.
void start_page_menu(QPoint pos)
Context menu on some player, arg Qpoint specifies some pixel on screen.
void set_rulesets(int num_rulesets, QStringList rulesets)
void slot_pregame_observe()
User clicked Observe button in START_PAGE.
void chat_message_received(const QString &message, const struct text_tag_list *tags) override
Appends text to chat window.
page_pregame(QWidget *, fc_client *)
void update_start_page()
Updates start page (start page = client connected to server, but game not started)