Freeciv21
Develop your civilization from humble roots to a global empire
citybar_sprites Struct Reference

#include <tilespec.h>

+ Collaboration diagram for citybar_sprites:

Public Attributes

QPixmap * shields
 
QPixmap * food
 
QPixmap * trade
 
QPixmap * occupied
 
QPixmap * background
 
std::vector< QPixmap * > occupancy
 

Detailed Description

Definition at line 189 of file tilespec.h.

Member Data Documentation

◆ background

QPixmap * citybar_sprites::background

Definition at line 190 of file tilespec.h.

Referenced by traditional_citybar_painter::paint(), and tileset_lookup_sprite_tags().

◆ food

QPixmap * citybar_sprites::food

Definition at line 190 of file tilespec.h.

Referenced by traditional_citybar_painter::paint(), and tileset_lookup_sprite_tags().

◆ occupancy

std::vector<QPixmap *> citybar_sprites::occupancy

◆ occupied

QPixmap * citybar_sprites::occupied

◆ shields

QPixmap* citybar_sprites::shields

Definition at line 190 of file tilespec.h.

Referenced by traditional_citybar_painter::paint(), and tileset_lookup_sprite_tags().

◆ trade

QPixmap * citybar_sprites::trade