#include <drawn_sprite.h>
Definition at line 19 of file drawn_sprite.h.
◆ drawn_sprite() [1/4]
| drawn_sprite::drawn_sprite |
( |
const struct tileset * |
ts, |
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const QPixmap * |
sprite, |
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bool |
foggable = true, |
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int |
offset_x = 0, |
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int |
offset_y = 0 |
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) |
| |
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explicit |
Instantiates a drawn sprite, ensuring that it's never null.
Definition at line 18 of file drawn_sprite.cpp.
◆ drawn_sprite() [2/4]
| drawn_sprite::drawn_sprite |
( |
const struct tileset * |
ts, |
|
|
const QPixmap * |
sprite, |
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|
bool |
foggable, |
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const QPoint & |
offset |
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) |
| |
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explicit |
Instantiates a drawn sprite, ensuring that it's never null.
Definition at line 29 of file drawn_sprite.cpp.
◆ drawn_sprite() [3/4]
◆ drawn_sprite() [4/4]
◆ operator=() [1/2]
◆ operator=() [2/2]
◆ foggable
| bool drawn_sprite::foggable |
Set to FALSE for sprites that are never fogged.
Definition at line 31 of file drawn_sprite.h.
◆ offset
| QPoint drawn_sprite::offset |
◆ sprite
| const QPixmap* drawn_sprite::sprite |