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Freeciv21
Develop your civilization from humble roots to a global empire
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#include <packets.h>
Public Attributes | |
| union { | |
| int(* no_packet )(struct connection *pconn) | |
| int(* packet )(struct connection *pconn, const void *packet) | |
| int(* force_to_send )(struct connection *pconn, const void *packet, bool force_to_send) | |
| } | send [PACKET_LAST] |
| void *(* | receive [PACKET_LAST])(struct connection *pconn) |
| int(* packet_handlers::force_to_send) (struct connection *pconn, const void *packet, bool force_to_send) |
| int(* packet_handlers::no_packet) (struct connection *pconn) |
| int(* packet_handlers::packet) (struct connection *pconn, const void *packet) |
| void*(* packet_handlers::receive[PACKET_LAST])(struct connection *pconn) |
Definition at line 84 of file packets.h.
Referenced by get_packet_from_connection_raw().
| union { ... } packet_handlers::send[PACKET_LAST] |