Freeciv21
Develop your civilization from humble roots to a global empire
server Struct Reference

#include <servers.h>

+ Collaboration diagram for server:

Public Attributes

char * host
 
int port
 
char * capability
 
char * patches
 
char * version
 
char * state
 
char * topic
 
char * message
 
str_playersplayers
 
int nplayers
 
int humans
 

Detailed Description

Definition at line 55 of file servers.h.

Member Data Documentation

◆ capability

char* server::capability

Definition at line 58 of file servers.h.

◆ host

char* server::host

Definition at line 56 of file servers.h.

Referenced by parse_metaserver_data().

◆ humans

int server::humans

Definition at line 66 of file servers.h.

Referenced by parse_metaserver_data().

◆ message

char* server::message

Definition at line 63 of file servers.h.

Referenced by parse_metaserver_data().

◆ nplayers

int server::nplayers

Definition at line 65 of file servers.h.

Referenced by parse_metaserver_data(), and page_network::slot_selection_changed().

◆ patches

char* server::patches

Definition at line 59 of file servers.h.

◆ players

str_players* server::players

Definition at line 64 of file servers.h.

Referenced by parse_metaserver_data(), and page_network::slot_selection_changed().

◆ port

int server::port

Definition at line 57 of file servers.h.

Referenced by parse_metaserver_data().

◆ state

char* server::state

Definition at line 61 of file servers.h.

Referenced by parse_metaserver_data().

◆ topic

char* server::topic

Definition at line 62 of file servers.h.

◆ version

char* server::version

Definition at line 60 of file servers.h.

Referenced by parse_metaserver_data().