Freeciv21
Develop your civilization from humble roots to a global empire
unit_type_ai Struct Reference

#include <aiunit.h>

Public Attributes

bool firepower1
 
bool ferry
 
bool missile_platform
 
bool carries_occupiers
 
struct unit_type_list * potential_charges
 

Detailed Description

Definition at line 56 of file aiunit.h.

Member Data Documentation

◆ carries_occupiers

bool unit_type_ai::carries_occupiers

Definition at line 60 of file aiunit.h.

Referenced by assess_danger(), and dai_units_ruleset_init().

◆ ferry

bool unit_type_ai::ferry

Definition at line 58 of file aiunit.h.

Referenced by dai_units_ruleset_init().

◆ firepower1

bool unit_type_ai::firepower1

Definition at line 57 of file aiunit.h.

Referenced by dai_unit_defence_desirability(), and dai_units_ruleset_init().

◆ missile_platform

bool unit_type_ai::missile_platform

Definition at line 59 of file aiunit.h.

Referenced by dai_hunter_guess_best(), and dai_units_ruleset_init().

◆ potential_charges

struct unit_type_list* unit_type_ai::potential_charges