Freeciv21
Develop your civilization from humble roots to a global empire
vision Struct Reference

#include <vision.h>

+ Collaboration diagram for vision:

Public Attributes

struct playerplayer
 
struct tiletile
 
bool can_reveal_tiles
 
v_radius_t radius_sq
 

Detailed Description

Definition at line 83 of file vision.h.

Member Data Documentation

◆ can_reveal_tiles

bool vision::can_reveal_tiles

Definition at line 87 of file vision.h.

Referenced by vision_change_sight(), vision_new(), and vision_reveal_tiles().

◆ player

struct player* vision::player

Definition at line 85 of file vision.h.

Referenced by vision_change_sight(), and vision_new().

◆ radius_sq

v_radius_t vision::radius_sq

Definition at line 90 of file vision.h.

Referenced by transfer_city(), vision_change_sight(), vision_free(), and vision_new().

◆ tile

struct tile* vision::tile

Definition at line 86 of file vision.h.

Referenced by vision_change_sight(), and vision_new().