14 #include <fc_config.h>
41 qstrncpy(ai->
name,
"stub",
sizeof(ai->
name));
void(* restart_phase)(struct player *pplayer)
struct ai_type::@12 funcs
void(* first_activities)(struct player *pplayer)
bool fc_ai_stub_setup(struct ai_type *ai)
Setup player ai_funcs function pointers.
const char * fc_ai_stub_capstr(void)
Return module capability string.
static void stub_end_turn(struct player *pplayer)
Set phase done.