14 #ifndef FC__TAB_BUILDING_H
15 #define FC__TAB_BUILDING_H
17 #include <fc_config.h>
struct impr_type * selected
void add_now2()
User requested new building.
void refresh()
Refresh the information.
void edit_reqs()
User wants to edit reqs.
bool initialize_new_bldg(struct impr_type *pimpr)
Initialize new tech for use.
void name_given()
User entered name for the building.
void update_bldg_info(struct impr_type *pimpr)
Update info of the building.
void select_bldg()
User selected building from the list.
tab_building(ruledit_gui *ui_in)
Setup tab_building object.
void edit_effects()
User wants to edit effects.
void delete_now()
User requested building deletion.
void same_name_toggle(bool checked)
Toggled whether rule_name and name should be kept identical.