Freeciv21
Develop your civilization from humble roots to a global empire
tab_good.h
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13 
14 #ifndef FC__TAB_GOOD_H
15 #define FC__TAB_GOOD_H
16 
17 #include <fc_config.h>
18 
19 // Qt
20 #include <QWidget>
21 
22 class QLineEdit;
23 class QListWidget;
24 class QRadioButton;
25 
26 class ruledit_gui;
27 
28 class tab_good : public QWidget {
29  Q_OBJECT
30 
31 public:
32  explicit tab_good(ruledit_gui *ui_in);
33  void refresh();
34 
35 private:
37  void update_good_info(struct goods_type *pgood);
38  bool initialize_new_good(struct goods_type *pgood);
39 
40  QLineEdit *name;
41  QLineEdit *rname;
42  QListWidget *good_list;
43  QRadioButton *same_name;
44 
46 
47 private slots:
48  void name_given();
49  void select_good();
50  void add_now();
51  void delete_now();
52  void same_name_toggle(bool checked);
53  void edit_reqs();
54  void edit_effects();
55 };
56 
57 #endif // FC__TAB_GOOD_H
QListWidget * good_list
Definition: tab_good.h:42
void edit_effects()
User wants to edit effects.
Definition: tab_good.cpp:305
struct goods_type * selected
Definition: tab_good.h:45
bool initialize_new_good(struct goods_type *pgood)
Initialize new good for use.
Definition: tab_good.cpp:228
QLineEdit * name
Definition: tab_good.h:40
tab_good(ruledit_gui *ui_in)
Setup tab_good object.
Definition: tab_good.cpp:40
QRadioButton * same_name
Definition: tab_good.h:43
void refresh()
Refresh the information.
Definition: tab_good.cpp:114
void select_good()
User selected good from the list.
Definition: tab_good.cpp:161
QLineEdit * rname
Definition: tab_good.h:41
void delete_now()
User requested good deletion.
Definition: tab_good.cpp:208
void name_given()
User entered name for the good.
Definition: tab_good.cpp:176
void edit_reqs()
User wants to edit reqs.
Definition: tab_good.cpp:292
void update_good_info(struct goods_type *pgood)
Update info of the good.
Definition: tab_good.cpp:133
void add_now()
User requested new good.
Definition: tab_good.cpp:242
ruledit_gui * ui
Definition: tab_good.h:36
void same_name_toggle(bool checked)
Toggled whether rule_name and name should be kept identical.
Definition: tab_good.cpp:281