17 #include <fc_config.h>
void delete_now()
User requested government deletion.
tab_gov(ruledit_gui *ui_in)
Setup tab_gov object.
void edit_effects()
User wants to edit effects.
void add_now()
User requested new government.
bool initialize_new_gov(struct government *pgov)
Initialize new government for use.
void update_gov_info(struct government *pgov)
Update info of the government.
void edit_reqs()
User wants to edit reqs.
struct government * selected
void refresh()
Refresh the information.
void same_name_toggle(bool checked)
Toggled whether rule_name and name should be kept identical.
void name_given()
User entered name for the government.
void select_gov()
User selected government from the list.