14 #ifndef FC__TAB_UNIT_H
15 #define FC__TAB_UNIT_H
17 #include <fc_config.h>
void refresh()
Refresh the information.
struct unit_type * selected
void add_now()
User requested new unit.
void edit_effects()
User wants to edit effects.
bool initialize_new_utype(struct unit_type *ptype)
Initialize new tech for use.
void edit_now()
User requested unit edit dialog.
void select_unit()
User selected unit from the list.
void same_name_toggle(bool checked)
Toggled whether rule_name and name should be kept identical.
tab_unit(ruledit_gui *ui_in)
Setup tab_unit object.
void name_given()
User entered name for the unit.
void update_utype_info(struct unit_type *ptype)
Update info of the unit.
void delete_now()
User requested unit deletion.