Freeciv21
Develop your civilization from humble roots to a global empire
aiparatrooper.h File Reference
+ This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Functions

void dai_manage_paratrooper (struct ai_type *ait, struct player *pplayer, struct unit *punit)
 This function does manage the paratrooper units of the AI. More...
 
void dai_choose_paratrooper (struct ai_type *ait, struct player *pplayer, struct city *pcity, struct adv_choice *choice, bool allow_gold_upkeep)
 Chooses to build a paratroopers if necessary. More...
 

Function Documentation

◆ dai_choose_paratrooper()

void dai_choose_paratrooper ( struct ai_type ait,
struct player pplayer,
struct city pcity,
struct adv_choice choice,
bool  allow_gold_upkeep 
)

Chooses to build a paratroopers if necessary.

Definition at line 339 of file aiparatrooper.cpp.

Referenced by military_advisor_choose_build().

◆ dai_manage_paratrooper()

void dai_manage_paratrooper ( struct ai_type ait,
struct player pplayer,
struct unit punit 
)

This function does manage the paratrooper units of the AI.

Definition at line 187 of file aiparatrooper.cpp.

Referenced by dai_manage_unit().