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Freeciv21
Develop your civilization from humble roots to a global empire
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#include <unit.h>
Collaboration diagram for unit:| union { ... } |
| struct tile* unit::action_decision_tile |
Definition at line 200 of file unit.h.
Referenced by action_decision_request(), ask_server_for_actions(), execute_orders(), handle_unit_packet_common(), handle_unit_sscs_set(), package_unit(), sg_load_player_unit(), unit_move(), unit_move_handling(), unit_virtual_create(), and unpackage_unit().
| enum action_decision unit::action_decision_want |
Definition at line 190 of file unit.h.
Referenced by execute_orders(), handle_unit_packet_common(), handle_unit_sscs_set(), package_unit(), sg_load_player_unit(), should_ask_server_for_actions(), unit_move(), unit_move_handling(), unit_virtual_create(), and unpackage_unit().
| time_t unit::action_timestamp |
Definition at line 203 of file unit.h.
Referenced by bounce_unit(), city_create_unit(), handle_unit_packet_common(), package_unit(), popup_info_text(), unit_can_do_action_now(), unit_did_action(), unit_virtual_create(), unpackage_unit(), and update_unit_activity().
| int unit::action_turn |
Definition at line 204 of file unit.h.
Referenced by city_create_unit(), handle_unit_packet_common(), package_unit(), unit_can_do_action_now(), unit_did_action(), unit_virtual_create(), and unpackage_unit().
| enum unit_activity unit::activity |
Definition at line 152 of file unit.h.
Referenced by action_not_enabled_reason(), unit_hud_selector::activity_filter(), freeciv::layer_units::add_orders_sprite(), adv_follow_path(), auto_settler_setup_work(), can_unit_continue_current_activity(), can_unit_move_to_tile_with_notify(), can_units_do_activity(), can_units_do_activity_targeted(), check_unit_activity(), clear_unit_orders(), converting_fuel_rescue(), dai_manage_airunit(), dai_manage_military(), dai_military_attack(), dai_unit_goto_constrained(), dai_unit_new_task(), do_explore(), do_move_unit(), do_unit_connect(), execute_orders(), freeciv::detail::vertex::fill_probe(), freeciv::layer_units::fill_sprite_array(), units_view::find_nearest(), finish_unit_waits(), get_fortified_defense_power(), get_unit_tile_pillage_set(), get_virtual_defense_power(), handle_unit_change_activity_real(), handle_unit_orders(), handle_unit_packet_common(), is_req_active(), is_unit_activity_on_tile(), package_short_unit(), package_unit(), place_partisans(), request_unit_fortify(), request_unit_sentry(), request_unit_unload(), set_hover_state(), set_unit_activity_internal(), unit_activity_astr(), unit_activity_complete(), unit_activity_dependencies(), unit_activity_internal(), unit_activity_targeted_internal(), unit_can_move_to_tile(), unit_log_prefix(), unit_restore_hitpoints(), unpackage_short_unit(), unpackage_unit(), and update_unit_activity().
| int unit::activity_count |
Definition at line 159 of file unit.h.
Referenced by converting_fuel_rescue(), finish_unit_wait(), handle_unit_packet_common(), package_unit(), set_unit_activity(), set_unit_activity_internal(), set_unit_activity_targeted(), sg_load_player_unit(), unit_activity_complete(), unpackage_unit(), and update_unit_activity().
| struct extra_type* unit::activity_target |
Definition at line 161 of file unit.h.
Referenced by adv_follow_path(), can_unit_continue_current_activity(), converting_fuel_rescue(), freeciv::layer_units::fill_sprite_array(), get_unit_tile_pillage_set(), handle_unit_change_activity_real(), handle_unit_packet_common(), package_short_unit(), package_unit(), set_unit_activity_internal(), set_unit_activity_targeted(), unit_activity_astr(), unit_activity_complete(), unit_activity_internal(), unit_activity_targeted_internal(), unpackage_short_unit(), and unpackage_unit().
| int unit::battlegroup |
Definition at line 188 of file unit.h.
Referenced by freeciv::layer_units::fill_sprite_array(), handle_unit_packet_common(), handle_unit_sscs_set(), package_unit(), sg_load_player_unit(), unit_change_battlegroup(), unit_register_battlegroup(), unit_virtual_create(), and unpackage_unit().
| struct goods_type* unit::carrying |
Definition at line 183 of file unit.h.
Referenced by do_unit_establish_trade(), get_act_sel_action_custom_text(), package_unit(), sg_load_player_unit(), unit_get_goods(), unit_virtual_create(), and unpackage_unit().
| enum unit_activity unit::changed_from |
Definition at line 161 of file unit.h.
Referenced by package_unit(), set_unit_activity(), set_unit_activity_targeted(), sg_load_player_unit(), unit_forget_last_activity(), unit_virtual_create(), and unpackage_unit().
| int unit::changed_from_count |
Definition at line 166 of file unit.h.
Referenced by package_unit(), set_unit_activity(), set_unit_activity_targeted(), sg_load_player_unit(), unit_virtual_create(), and unpackage_unit().
| struct extra_type* unit::changed_from_target |
Definition at line 167 of file unit.h.
Referenced by package_unit(), set_unit_activity_targeted(), sg_load_player_unit(), and unpackage_unit().
| struct { ... } unit::client |
Referenced by client_unit_init_act_prob_cache(), current_focus_append(), diplomat_queue_handle_primary(), freeciv::detail::vertex::fill_probe(), freeciv::layer_overlays::fill_sprite_array(), freeciv::layer_units::fill_sprite_array(), handle_city_name_suggestion_info(), handle_unit_info(), handle_unit_packet_common(), handle_unit_remove(), handle_unit_short_info(), key_unit_unload_all(), popup_action_selection(), popup_sabotage_dialog(), spy_steal_shared(), toggle_unit_color(), unit_transported(), unit_virtual_create(), unit_virtual_destroy(), unpackage_short_unit(), and unpackage_unit().
| bool unit::done_moving |
Definition at line 178 of file unit.h.
Referenced by execute_orders(), handle_edit_unit(), handle_unit_orders(), handle_unit_packet_common(), package_unit(), set_unit_activity_internal(), sg_load_player_unit(), unit_move(), unit_restore_movepoints(), unit_virtual_create(), and unpackage_unit().
| enum direction8 unit::facing |
Definition at line 137 of file unit.h.
Referenced by api_edit_unit_turn(), api_methods_unit_orientation_get(), do_attack(), freeciv::layer_units::fill_sprite_array(), handle_unit_packet_common(), package_short_unit(), package_unit(), sg_load_player_unit(), unit_bombard(), unit_move(), unit_virtual_create(), unpackage_short_unit(), and unpackage_unit().
| enum unit_focus_status unit::focus_status |
| int unit::fuel |
Definition at line 150 of file unit.h.
Referenced by units_select::create_pixmap(), dai_manage_airunit(), freeciv::detail::vertex::fill_probe(), freeciv::layer_units::fill_sprite_array(), freeciv::detail::vertex::from_unit(), handle_edit_unit(), handle_unit_packet_common(), package_unit(), pft_fill_unit_default_parameter(), sg_load_player_unit(), transform_unit(), unit_activity_astr(), unit_change_owner(), unit_virtual_create(), unpackage_unit(), and hud_units::update_actions().
| struct tile* unit::goto_tile |
Definition at line 152 of file unit.h.
Referenced by adv_follow_path(), auto_settler_setup_work(), dai_auto_settler_run(), dai_fill_unit_param(), dai_gothere(), dai_is_unit_tired_waiting_boat(), dai_manage_airunit(), dai_manage_caravan(), dai_manage_diplomat(), dai_military_attack(), dai_military_bodyguard(), dai_unit_new_task(), explorer_goto(), free_unit_orders(), handle_unit_change_activity_real(), handle_unit_orders(), handle_unit_packet_common(), immediate_destination(), invasion_funct(), package_unit(), popup_tile_info(), sg_load_player_unit(), unit_log_prefix(), unit_plans_clear(), unit_virtual_create(), and unpackage_unit().
| bool unit::has_orders |
Definition at line 190 of file unit.h.
Referenced by base_transporter_for_unit(), city_create_unit(), execute_orders(), free_unit_orders(), handle_unit_orders(), handle_unit_packet_common(), package_unit(), sg_load_player_unit(), unit_has_orders(), unit_virtual_create(), and unpackage_unit().
| int unit::homecity |
Definition at line 142 of file unit.h.
Referenced by action_maybe_possible_actor_unit(), action_not_enabled_reason(), api_edit_create_unit_full(), api_find_transport_unit(), caravan_find_best_destination(), caravan_find_best_destination_notransit(), caravan_find_best_destination_withtransit(), city_unit_unhappiness(), client_remove_unit(), create_unit_full(), unit_list_widget::create_unit_image(), dai_caravan_can_trade_cities_diff_cont(), dai_evaluate_tile_for_air_attack(), dai_find_strategic_airbase(), dai_is_unit_tired_waiting_boat(), dai_manage_caravan(), dai_military_defend(), dai_unit_make_homecity(), diplomat_bribe(), do_capture_units(), do_unit_change_homecity(), do_unit_establish_trade(), edit_buffer_copy(), find_something_to_kill(), game_remove_unit(), handle_edit_unit_create(), handle_unit_packet_common(), package_unit(), popup_action_selection(), popup_info_text(), refresh_unit_city_dialogs(), server_remove_unit_full(), sg_load_player_unit(), sg_load_player_units(), mr_menu::slot_autocaravan(), transform_unit(), unit_bribe_cost(), unit_can_est_trade_route_here(), unit_change_homecity_handling(), unit_change_owner(), unit_description(), unit_food_upkeep(), unit_get_goods(), unit_move_consequences(), unit_restore_hitpoints(), unit_virtual_create(), unpackage_unit(), and hud_units::update_actions().
| int unit::hp |
Definition at line 148 of file unit.h.
Referenced by adv_unit_att_rating(), adv_unit_def_rating_basic(), base_assess_defense_unit(), combat_veterans(), create_unit_full(), dai_choose_defender_versus(), dai_evaluate_tile_for_air_attack(), dai_gothere_bodyguard(), dai_manage_hitpoint_recovery(), dai_manage_paratrooper(), dai_military_attack(), dai_military_findjob(), dai_rampage_want(), decrease_unit_hp_smooth(), do_attack(), do_heal_unit(), edit_buffer_copy(), freeciv::detail::vertex::fill_probe(), freeciv::layer_units::fill_sprite_array(), find_best_tile_to_paradrop_to(), freeciv::detail::vertex::from_unit(), get_defense_rating(), handle_edit_unit(), handle_unit_combat_info(), handle_unit_packet_common(), unit_hud_selector::hp_filter(), hud_unit_combat::hud_unit_combat(), illegal_action_pay_price(), is_req_active(), package_short_unit(), package_unit(), popup_info_text(), request_units_return(), send_combat(), sg_load_player_unit(), spy_sabotage_unit(), transform_unit(), unit_att_rating_now(), unit_bombard(), unit_bombs_unit(), unit_bribe_cost(), unit_change_owner(), unit_def_rating(), unit_move_rate(), unit_restore_hitpoints(), unit_versus_unit(), unit_virtual_create(), unit_win_chance(), unpackage_short_unit(), unpackage_unit(), hud_units::update_actions(), and wakeup_neighbor_sentries().
| int unit::id |
Definition at line 141 of file unit.h.
Referenced by action_auto_perf_unit_do(), action_selection_refresh(), adv_unit_execute_path(), adv_unit_move(), aiguard_assign_guard_unit(), aiguard_check_guard(), ask_server_for_actions(), auto_settler_setup_work(), bodyguard_log_prefix(), bounce_unit(), caravan_optimize_callback(), city_create_unit(), client_remove_unit(), create_unit_full(), dai_airlift(), dai_auto_settler_run(), dai_caravan_goto(), dai_diplomat_bribe_nearby(), dai_diplomat_city(), dai_do_build_city(), dai_hunter_manage(), dai_hunter_try_launch(), dai_manage_airunit(), dai_manage_caravan(), dai_manage_military(), dai_manage_paratrooper(), dai_military_attack(), dai_should_we_air_attack_tile(), dai_unit_attack(), dai_unit_make_homecity(), dai_unit_move(), dai_unit_new_task(), diplomat_bribe(), diplomat_embassy(), diplomat_get_tech(), diplomat_incite(), diplomat_investigate(), diplomat_sabotage(), do_attack(), do_disband_alternative(), do_unit_paradrop_to(), execute_orders(), freeciv::detail::vertex::fill_probe(), find_best_city_placement(), find_something_to_kill(), game_remove_unit(), goto_unit_killed(), handle_edit_unit(), handle_edit_unit_create(), handle_unit_actions(), handle_unit_get_actions(), handle_unit_orders(), handle_unit_packet_common(), handle_unit_remove(), idex_register_unit(), idex_unregister_unit(), immediate_destination(), kill_something_with(), make_path_orders(), occupy_move(), package_short_unit(), package_unit(), popup_action_selection(), popup_bribe_dialog(), popup_incite_dialog(), popup_info_text(), popup_pillage_dialog(), popup_sabotage_dialog(), freeciv::upkeep_widget::refresh(), remove_city(), request_move_unit_direction(), request_new_unit_activity_targeted(), request_orders_cleared(), request_unit_airlift(), request_unit_build_city(), request_unit_caravan_action(), request_unit_change_homecity(), request_unit_disband(), request_unit_load(), request_unit_non_action_move(), request_unit_ssa_set(), request_unit_unload(), request_unit_upgrade(), request_units_return(), send_bombardment(), send_combat(), send_path_orders(), server_remove_unit_full(), settler_evaluate_city_requests(), settler_evaluate_improvements(), sg_load_player_unit(), sg_load_player_units(), spy_attack(), spy_nuke_city(), spy_poison(), spy_sabotage_unit(), spy_send_sabotage_list(), spy_spread_plague(), spy_steal_gold(), spy_steal_some_maps(), choice_dialog::switch_target(), texai_unit_destroyed(), texai_unit_info_recv(), texai_unit_move_seen(), texai_unit_update(), text_tag_initv(), text_tag_start_sequence(), transfer_unit(), unit_activity_astr(), unit_bombard(), unit_def_rating(), unit_description(), unit_do_disband_trad(), unit_enter_hut(), unit_food_upkeep(), unit_foodbox_cost(), unit_goes_out_of_sight(), unit_is_virtual(), unit_link(), unit_log_prefix(), unit_move(), unit_move_consequences(), unit_move_data(), unit_move_data_unref(), unit_survive_autoattack(), unit_virtual_create(), unleash_barbarians(), unpackage_short_unit(), unpackage_unit(), hud_units::update_actions(), update_unit_activity(), upkeep_kill_unit(), and wakeup_neighbor_sentries().
| int unit::index |
Definition at line 192 of file unit.h.
Referenced by execute_orders(), handle_unit_orders(), handle_unit_packet_common(), mapdeco_set_gotoroute(), package_unit(), sg_load_player_unit(), unpackage_unit(), and upgrade_unit_order_targets().
| int unit::length |
Definition at line 192 of file unit.h.
Referenced by city_create_unit(), dir_opposite(), execute_orders(), free_unit_orders(), handle_unit_orders(), handle_unit_packet_common(), mapdeco_set_gotoroute(), package_unit(), sg_load_player_attributes(), sg_load_player_unit(), unpackage_unit(), and upgrade_unit_order_targets().
| struct unit_order* unit::list |
Definition at line 195 of file unit.h.
Referenced by city_create_unit(), combat_bonus_against(), dir_opposite(), execute_orders(), free_unit_orders(), handle_unit_orders(), handle_unit_packet_common(), head_of_units_in_focus(), mapdeco_set_gotoroute(), package_unit(), sg_load_player_unit(), unpackage_unit(), and upgrade_unit_order_targets().
| bool unit::moved |
Definition at line 170 of file unit.h.
Referenced by create_unit_full(), do_attack(), freeciv::detail::vertex::fill_probe(), freeciv::detail::vertex::from_unit(), handle_edit_unit(), handle_unit_packet_common(), remove_city(), sg_load_player_unit(), unit_move(), unit_restore_hitpoints(), and unit_virtual_create().
| int unit::moves_left |
Definition at line 147 of file unit.h.
Referenced by action_success_pay_mp(), action_success_target_pay_mp(), adv_follow_path(), adv_unit_execute_path(), adv_unit_move(), api_edit_create_unit_full(), auto_settler_setup_work(), caravan_find_best_destination(), caravan_find_best_destination_withtransit(), freeciv::detail::vertex::child_for_action(), units_select::create_pixmap(), create_unit(), create_unit_full(), dai_auto_settler_run(), dai_caravan_goto(), dai_diplomat_bribe_nearby(), dai_diplomat_city(), dai_find_strategic_airbase(), dai_gothere(), dai_manage_airunit(), dai_manage_barbarian_leader(), dai_manage_diplomat(), dai_manage_military(), dai_manage_paratrooper(), dai_manage_unit(), dai_military_attack(), dai_military_rampage(), dai_unit_bodyguard_move(), dai_unit_can_strike_my_unit(), dai_unit_goto_constrained(), dai_unit_move(), diplomat_bribe(), diplomat_charge_movement(), diplomat_infiltrate_tile(), do_airline(), do_attack(), do_expel_unit(), do_unit_strike_city_building(), do_unit_strike_city_production(), execute_orders(), freeciv::detail::vertex::fill_probe(), freeciv::layer_units::fill_sprite_array(), find_nearest_airbase(), find_rampage_target(), find_something_to_bomb(), freeciv::detail::vertex::from_unit(), get_activity_rate_this_turn(), get_attack_power(), goto_tile_state(), handle_edit_unit(), handle_unit_orders(), handle_unit_packet_common(), handle_unit_server_side_agent_set(), unit_hud_selector::hp_filter(), illegal_action_pay_price(), is_req_active(), is_tired_attack(), kill_unit(), occupy_move(), package_unit(), pft_fill_unit_default_parameter(), player_is_watching(), popup_info_text(), set_unit_activity_internal(), sg_load_player_unit(), teleport_unit_to_city(), transform_unit(), unit_activity_astr(), unit_att_rating_now(), unit_change_owner(), unit_move(), unit_move_handling(), unit_restore_movepoints(), unit_survive_autoattack(), unit_tired_attack_string(), unit_virtual_create(), unpackage_unit(), and hud_units::update_actions().
| struct unit_move_data* unit::moving |
| QString unit::name |
Definition at line 143 of file unit.h.
Referenced by handle_unit_packet_common(), handle_unit_rename(), package_short_unit(), package_unit(), popup_info_text(), sg_load_player_unit(), unpackage_short_unit(), unpackage_unit(), and hud_units::update_actions().
| struct player* unit::nationality |
Definition at line 140 of file unit.h.
Referenced by handle_unit_packet_common(), kill_unit(), sg_load_player_unit(), unit_change_owner(), unit_nationality(), unit_virtual_create(), unpackage_short_unit(), and unpackage_unit().
| struct { ... } unit::orders |
Referenced by freeciv::layer_units::add_orders_sprite(), city_create_unit(), dir_opposite(), execute_orders(), free_unit_orders(), handle_unit_orders(), handle_unit_packet_common(), mapdeco_set_gotoroute(), package_unit(), sg_load_player_unit(), sg_save_player_units(), unpackage_unit(), and upgrade_unit_order_targets().
| struct player* unit::owner |
Definition at line 139 of file unit.h.
Referenced by dai_is_unit_tired_waiting_boat(), explorer_desirable(), freeciv::layer_units::fill_sprite_array(), handle_edit_unit_create(), handle_player_diplstate(), handle_unit_get_actions(), handle_unit_rename(), freeciv::upkeep_widget::item_double_clicked(), freeciv::refuel_destination::reached(), request_units_return(), search_homecity_for_caravan(), texai_unit_destruction_recv(), unit_change_homecity_handling(), unit_virtual_create(), and hud_units::update_actions().
| bool unit::paradropped |
Definition at line 171 of file unit.h.
Referenced by do_paradrop(), freeciv::detail::vertex::fill_probe(), freeciv::detail::vertex::from_unit(), handle_unit_packet_common(), package_unit(), sg_load_player_unit(), unit_change_owner(), unit_restore_hitpoints(), unit_virtual_create(), and unpackage_unit().
| int unit::refcount |
Definition at line 137 of file unit.h.
Referenced by unit_virtual_create(), and unit_virtual_destroy().
| bool unit::repeat |
Definition at line 193 of file unit.h.
Referenced by freeciv::layer_units::add_orders_sprite(), execute_orders(), handle_unit_orders(), handle_unit_packet_common(), mapdeco_set_gotoroute(), package_unit(), sg_load_player_unit(), and unpackage_unit().
| struct { ... } unit::server |
Referenced by adv_unit_new_task(), auto_settler_setup_work(), begin_phase(), create_unit_full(), dai_auto_settler_run(), dai_is_unit_tired_waiting_boat(), dai_unit_new_task(), debug_command(), handle_unit_change_activity_real(), is_req_active(), kill_unit(), send_unit_info(), server_remove_unit_full(), sg_load_player_unit(), sg_load_player_units(), transfer_unit(), uk_rem_gold_callback(), unit_ai_data(), unit_change_homecity_handling(), unit_change_owner(), unit_forget_last_activity(), unit_goes_out_of_sight(), unit_move_data(), unit_move_data_unref(), unit_refresh_vision(), unit_set_ai_data(), unit_set_removal_callback(), unit_unset_removal_callback(), unit_virtual_create(), unit_virtual_destroy(), unit_wait_destroy(), and wipe_unit_full().
| enum server_side_agent unit::ssa_controller |
Definition at line 167 of file unit.h.
Referenced by freeciv::layer_units::add_automated_sprite(), clear_unit_orders(), do_explore(), do_move_unit(), handle_unit_packet_common(), handle_unit_server_side_agent_set(), package_unit(), sg_load_player_unit(), unit_activity_dependencies(), unit_move(), unit_server_side_agent_set(), unit_virtual_create(), and unpackage_unit().
| bool unit::stay |
Definition at line 202 of file unit.h.
Referenced by api_edit_unit_moving_allow(), api_edit_unit_moving_disallow(), handle_edit_unit(), handle_unit_packet_common(), package_unit(), sg_load_player_unit(), unit_virtual_create(), and unpackage_unit().
| struct tile* unit::tile |
Definition at line 136 of file unit.h.
Referenced by adv_unit_move(), assess_danger_unit(), bounce_unit(), calculate_city_clusters(), freeciv::detail::vertex::child_for_action(), dai_action_value_unit_vs_city(), dai_unit_move(), diplomat_bribe(), do_attack(), freeciv::detail::vertex::fill_probe(), units_view::find_nearest(), find_something_to_kill(), freeciv::detail::vertex::from_unit(), goto_tile_state(), hud_unit_combat::hud_unit_combat(), is_valid_goto_draw_line(), unit_hud_selector::island_filter(), choice_dialog::next_unit(), choice_dialog::prev_unit(), put_one_element(), refresh_unit_city_dialogs(), request_units_return(), send_goto_route(), choice_dialog::set_layout(), mr_menu::slot_execute_orders(), choice_dialog::switch_target(), texai_unit_destruction_recv(), texai_unit_info_recv(), texai_unit_moved_recv(), unit_bombard(), unit_change_homecity_handling(), unit_tile_set(), hud_units::update_actions(), choice_dialog::update_dialog(), and wakeup_neighbor_sentries().
| struct unit* unit::transporter |
Definition at line 180 of file unit.h.
Referenced by api_methods_unit_transporter(), freeciv::detail::vertex::fill_probe(), freeciv::detail::vertex::from_unit(), unit_can_load(), unit_conquer_city(), unit_transport_get(), unit_transport_load(), unit_transport_unload(), unit_transported(), and unit_virtual_create().
| struct unit_list* unit::transporting |
Definition at line 181 of file unit.h.
Referenced by api_methods_private_unit_cargo_list_head(), can_type_transport_units_cargo(), get_transporter_occupancy(), unit_transport_cargo(), unit_transport_load(), unit_transport_unload(), unit_virtual_create(), and unit_virtual_destroy().
| int unit::upkeep[O_LAST] |
Definition at line 145 of file unit.h.
Referenced by unit_list_widget::create_unit_image(), dai_unit_make_homecity(), handle_unit_packet_common(), handle_unit_remove(), package_unit(), freeciv::upkeep_widget::refresh(), sg_load_player_unit(), unit_upkeep_astr(), unit_virtual_create(), and unpackage_unit().
| const struct unit_type* unit::utype |
Definition at line 135 of file unit.h.
Referenced by action_maybe_possible_actor_unit(), can_attack_from_non_native(), can_attack_non_native(), can_type_transport_units_cargo(), freeciv::detail::vertex::child_for_action(), city_build_unit(), city_create_unit(), disband_city(), do_attack(), find_nearest_unit(), handle_unit_packet_common(), unit_hud_selector::hp_filter(), hud_unit_combat::hud_unit_combat(), texai_unit_info_recv(), transform_unit(), unit_hud_selector::type_filter(), unit_hud_selector::unit_hud_selector(), unit_type_get(), unit_virtual_create(), hud_units::update_actions(), and mr_menu::update_airlift_menu().
| int unit::veteran |
Definition at line 149 of file unit.h.
Referenced by adv_unit_att_rating(), base_get_defense_power(), dai_choose_defender_versus(), dai_find_strategic_airbase(), dai_gothere_bodyguard(), diplomat_escape_full(), diplomat_success_vs_defender(), do_attack(), eval_hunter_want(), freeciv::layer_units::fill_sprite_array(), get_activity_rate(), get_attack_power(), get_virtual_defense_power(), handle_edit_unit(), handle_unit_combat_info(), handle_unit_packet_common(), is_req_active(), kill_something_with(), maybe_become_veteran_real(), notify_unit_experience(), package_short_unit(), package_unit(), popup_info_text(), sg_load_player_unit(), transform_unit(), unit_att_rating_now(), unit_bribe_cost(), unit_change_owner(), unit_description(), unit_move_rate(), unit_veteran_level_and_bonus(), unit_veteran_level_string(), unit_virtual_create(), and unpackage_short_unit().
| bool unit::vigilant |
Definition at line 194 of file unit.h.
Referenced by city_create_unit(), execute_orders(), handle_unit_orders(), handle_unit_packet_common(), package_unit(), sg_load_player_unit(), and unpackage_unit().