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Freeciv21
Develop your civilization from humble roots to a global empire
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Include dependency graph for api_game_effects.cpp:Go to the source code of this file.
Functions | |
| int | api_effects_world_bonus (lua_State *L, const char *effect_type) |
| Returns the effect bonus in the world. More... | |
| int | api_effects_player_bonus (lua_State *L, Player *pplayer, const char *effect_type) |
| Returns the effect bonus for a player. More... | |
| int | api_effects_city_bonus (lua_State *L, City *pcity, const char *effect_type) |
| Returns the effect bonus at a city. More... | |
| int api_effects_city_bonus | ( | lua_State * | L, |
| City * | pcity, | ||
| const char * | effect_type | ||
| ) |
Returns the effect bonus at a city.
Definition at line 61 of file api_game_effects.cpp.
| int api_effects_player_bonus | ( | lua_State * | L, |
| Player * | pplayer, | ||
| const char * | effect_type | ||
| ) |
Returns the effect bonus for a player.
Definition at line 42 of file api_game_effects.cpp.
| int api_effects_world_bonus | ( | lua_State * | L, |
| const char * | effect_type | ||
| ) |
Returns the effect bonus in the world.
Definition at line 25 of file api_game_effects.cpp.