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Freeciv21
Develop your civilization from humble roots to a global empire
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Functions | |
| enum unit_move_result | manage_auto_explorer (struct unit *punit) |
| Handle eXplore mode of a unit (explorers are always in eXplore mode for AI) - explores unknown territory, finds huts. More... | |
| enum unit_move_result manage_auto_explorer | ( | struct unit * | punit | ) |
Handle eXplore mode of a unit (explorers are always in eXplore mode for AI) - explores unknown territory, finds huts.
MR_OK: there is more territory to be explored. MR_DEATH: unit died. MR_PAUSE: unit cannot explore further now. Other results: unit cannot explore further.
Definition at line 197 of file autoexplorer.cpp.
Referenced by dai_manage_military(), dai_manage_unit(), dai_military_attack(), and do_explore().