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Freeciv21
Develop your civilization from humble roots to a global empire
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#include "game.h"#include "chatline_common.h"#include "fc_client.h"#include "packhand_gen.h"#include "page_network.h"#include "pages_g.h"#include "qtg_cxxside.h"
Include dependency graph for connectdlg.cpp:Go to the source code of this file.
Functions | |
| void | handle_authentication_req (enum authentication_type type, const char *message) |
| Configure the dialog depending on what type of authentication request the server is making. More... | |
| void | handle_game_load (bool load_successful, const char *filename) |
| Provide a packet handler for packet_game_load. More... | |
| void handle_authentication_req | ( | enum authentication_type | type, |
| const char * | message | ||
| ) |
Configure the dialog depending on what type of authentication request the server is making.
Definition at line 25 of file connectdlg.cpp.
| void handle_game_load | ( | bool | load_successful, |
| const char * | filename | ||
| ) |
Provide a packet handler for packet_game_load.
This regenerates the player information from a loaded game on the server.
Definition at line 39 of file connectdlg.cpp.