Freeciv21
Develop your civilization from humble roots to a global empire
connectdlg.cpp File Reference
#include "game.h"
#include "chatline_common.h"
#include "fc_client.h"
#include "packhand_gen.h"
#include "page_network.h"
#include "pages_g.h"
#include "qtg_cxxside.h"
+ Include dependency graph for connectdlg.cpp:

Go to the source code of this file.

Functions

void handle_authentication_req (enum authentication_type type, const char *message)
 Configure the dialog depending on what type of authentication request the server is making. More...
 
void handle_game_load (bool load_successful, const char *filename)
 Provide a packet handler for packet_game_load. More...
 

Function Documentation

◆ handle_authentication_req()

void handle_authentication_req ( enum authentication_type  type,
const char *  message 
)

Configure the dialog depending on what type of authentication request the server is making.

Definition at line 25 of file connectdlg.cpp.

◆ handle_game_load()

void handle_game_load ( bool  load_successful,
const char *  filename 
)

Provide a packet handler for packet_game_load.

This regenerates the player information from a loaded game on the server.

Definition at line 39 of file connectdlg.cpp.