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Freeciv21
Develop your civilization from humble roots to a global empire
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#include <fc_config.h>#include <QDialog>#include <QMenuBar>#include "control.h"#include "menu_g.h"
Include dependency graph for menu.h:
This graph shows which files directly or indirectly include this file:Go to the source code of this file.
Classes | |
| class | qfc_rally_list |
| class | qfc_delayed_unit_item |
| class | gov_menu |
| class | go_act_menu |
| class | mr_menu |
Enumerations | |
| enum | munit { STANDARD , EXPLORE , LOAD , UNLOAD , TRANSPORTER , DISBAND , RENAME , CONVERT , MINE , PLANT , IRRIGATION , CULTIVATE , TRANSFORM , PILLAGE , BUILD , ROAD , FORTIFY , FORTRESS , AIRBASE , POLLUTION , FALLOUT , SENTRY , HOMECITY , WAKEUP , AUTOSETTLER , CONNECT_ROAD , CONNECT_RAIL , CONNECT_IRRIGATION , GOTO_CITY , AIRLIFT , BUILD_WONDER , AUTOTRADEROUTE , ORDER_TRADEROUTE , ORDER_DIPLOMAT_DLG , UPGRADE , NOT_4_OBS , MULTIPLIERS , ENDGAME , SAVE } |
| used for indicating menu about current option - for renaming and enabling, disabling More... | |
| enum | delay_order { D_GOTO , D_NUKE , D_PARADROP , D_FORT } |
Functions | |
| void | multiairlift (struct city *acity, Unit_type_id ut) |
| Airlift unit type to city acity from each city. More... | |
| enum delay_order |
| enum munit |
used for indicating menu about current option - for renaming and enabling, disabling
| void multiairlift | ( | struct city * | acity, |
| Unit_type_id | ut | ||
| ) |
Airlift unit type to city acity from each city.
Definition at line 2937 of file menu.cpp.
Referenced by map_view::shortcut_pressed().