16 #include <QStackedWidget>
63 void gimmePlace(QWidget *widget,
const QString &str);
The panel at the bottom right of the game screen, holding the minimap and the Turn Done button.
city_dialog * city_overlay
::minimap_panel * minimap_panel
void rmGameTab(int index)
Removes given tab widget from game page.
int gimmeIndexOf(const QString &str)
Returns index on game tab page of given report dialog.
int addGameTab(QWidget *widget)
Inserts tab widget to game view page.
bool isRepoDlgOpen(const QString &str)
Checks if given report is opened, if you create new report as tab on game page, figure out some origi...
indicators_widget * sw_indicators
top_bar_widget * sw_cities
void removeRepoDlg(const QString &str)
Removes report dialog string from the list marking it as closed.
top_bar_widget * sw_science
void updateInfoLabelTimeout()
national_budget_widget * sw_tax
void updateSidebarTooltips()
Updates top bar tooltips.
QWidget * game_main_widget
top_bar_widget * sw_cunit
QTimer * update_info_timer
void gimmePlace(QWidget *widget, const QString &str)
Finds not used index on game_view_tab and returns it.
hud_battle_log * battlelog_wdg
fc_game_tab_widget * game_tab_widget
void reloadSidebarIcons()
Reloads top bar icons (useful on theme change)
QMap< QString, QWidget * > opened_repo_dlgs
void updateInfoLabel()
Real update, updates only once per 300 ms.
national_budget_dialog * budget_dialog
top_bar_widget * sw_message
units_select * unit_selector
top_bar_widget * sw_diplo
void popup_budget_dialog()
Popup (or raise) the (tax/science/luxury) rates selection dialog.
pageGame * queen()
Return game instandce.