Freeciv21
Develop your civilization from humble roots to a global empire
freeciv::layer_roads::corner_sprites Struct Reference

Stores the data common to all road types. More...

+ Inheritance diagram for freeciv::layer_roads::corner_sprites:
+ Collaboration diagram for freeciv::layer_roads::corner_sprites:

Public Attributes

const extra_typeextra = nullptr
 
QPixmap * isolated = nullptr
 
std::array< QPixmap *, DIR8_MAGIC_MAXcorners = {nullptr}
 

Detailed Description

Stores the data common to all road types.

Definition at line 20 of file layer_roads.h.

Member Data Documentation

◆ corners

std::array<QPixmap *, DIR8_MAGIC_MAX> freeciv::layer_roads::corner_sprites::corners = {nullptr}

◆ extra

◆ isolated