Freeciv21
Develop your civilization from humble roots to a global empire
tab_terrains.h
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1 /*__ ___ ***************************************
2 / \ / \ Copyright (c) 1996-2020 Freeciv21 and Freeciv
3 \_ \ / __/ contributors. This file is part of Freeciv21.
4  _\ \ / /__ Freeciv21 is free software: you can redistribute it
5  \___ \____/ __/ and/or modify it under the terms of the GNU General
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12  \____/ ********************************************************/
13 
14 #ifndef FC__TAB_TERRAINS_H
15 #define FC__TAB_TERRAINS_H
16 
17 #include <fc_config.h>
18 
19 // Qt
20 #include <QWidget>
21 
22 class QLineEdit;
23 class QListWidget;
24 class QRadioButton;
25 
26 class ruledit_gui;
27 
28 class tab_terrains : public QWidget {
29  Q_OBJECT
30 
31 public:
32  explicit tab_terrains(ruledit_gui *ui_in);
33  void refresh();
34 
35 private:
37  void update_terrain_info(struct terrain *pterr);
38  bool initialize_new_terrain(struct terrain *pterr);
39 
40  QLineEdit *name;
41  QLineEdit *rname;
42  QListWidget *terrain_list;
43  QRadioButton *same_name;
44 
45  struct terrain *selected;
46 
47 private slots:
48  void name_given();
49  void select_terrain();
50  void add_now();
51  void delete_now();
52  void same_name_toggle(bool checked);
53  void edit_effects();
54 };
55 
56 #endif // FC__TAB_TERRAINS_H
void same_name_toggle(bool checked)
Toggled whether rule_name and name should be kept identical.
QRadioButton * same_name
Definition: tab_terrains.h:43
QLineEdit * rname
Definition: tab_terrains.h:41
void add_now()
User requested new terrain.
void edit_effects()
User wants to edit effects.
tab_terrains(ruledit_gui *ui_in)
Setup tab_terrains object.
bool initialize_new_terrain(struct terrain *pterr)
Initialize new terrain for use.
QLineEdit * name
Definition: tab_terrains.h:40
void select_terrain()
User selected terrain from the list.
struct terrain * selected
Definition: tab_terrains.h:45
void refresh()
Refresh the information.
void update_terrain_info(struct terrain *pterr)
Update info of the terrain.
ruledit_gui * ui
Definition: tab_terrains.h:36
void delete_now()
User requested terrain deletion.
QListWidget * terrain_list
Definition: tab_terrains.h:42
void name_given()
User entered name for the terrain.