![]() |
Freeciv21
Develop your civilization from humble roots to a global empire
|
#include "unitselect.h"#include <QMouseEvent>#include <QPainter>#include <QTimer>#include <QtMath>#include "movement.h"#include "canvas.h"#include "client_main.h"#include "control.h"#include "fonts.h"#include "page_game.h"#include "tileset/tilespec.h"#include "utils/unit_utils.h"#include "views/view_map.h"#include "views/view_map_common.h"
Include dependency graph for unitselect.cpp:Go to the source code of this file.
Functions | |
| void | toggle_unit_sel_widget (struct tile *ptile) |
| Shows/closes unit selection widget. More... | |
| void | update_unit_sel () |
| Update unit selection widget if open. More... | |
| void | popdown_unit_sel () |
| Closes unit selection widget. More... | |
| void popdown_unit_sel | ( | ) |
Closes unit selection widget.
Definition at line 419 of file unitselect.cpp.
Referenced by popdown_all_game_dialogs().
| void toggle_unit_sel_widget | ( | struct tile * | ptile | ) |
Shows/closes unit selection widget.
Definition at line 389 of file unitselect.cpp.
Referenced by map_view::shortcut_pressed(), and unit_select_dialog_popup().
| void update_unit_sel | ( | ) |
Update unit selection widget if open.
Definition at line 406 of file unitselect.cpp.
Referenced by unit_select_dialog_update_real().