Freeciv21
Develop your civilization from humble roots to a global empire
voting.h File Reference
#include "support.h"
#include "speclist.h"
+ Include dependency graph for voting.h:
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Go to the source code of this file.

Classes

struct  vote_cast
 
struct  vote
 

Macros

#define SPECLIST_TAG   vote_cast
 
#define SPECLIST_TYPE   struct vote_cast
 
#define vote_cast_list_iterate(alist, pvc)    TYPED_LIST_ITERATE(struct vote_cast, alist, pvc)
 
#define vote_cast_list_iterate_end   LIST_ITERATE_END
 
#define SPECLIST_TAG   vote
 
#define SPECLIST_TYPE   struct vote
 
#define vote_list_iterate(alist, pvote)    TYPED_LIST_ITERATE(struct vote, alist, pvote)
 
#define vote_list_iterate_end   LIST_ITERATE_END
 

Enumerations

enum  vote_condition_flags { VCF_NONE = 0 , VCF_NODISSENT = (1 << 0) , VCF_NOPASSALONE = (1 << 1) , VCF_TEAMONLY = (1 << 2) }
 
enum  vote_type { VOTE_YES , VOTE_NO , VOTE_ABSTAIN , VOTE_NUM }
 

Functions

void voting_init ()
 Initialize data structures used by this module. More...
 
void voting_free ()
 Free all memory used by this module. More...
 
void voting_turn ()
 Check running votes. More...
 
int count_voters (const struct vote *pvote)
 Helper function that returns the current number of eligible voters. More...
 
void clear_all_votes ()
 Remove all votes. More...
 
void cancel_connection_votes (struct connection *pconn)
 Cancel the votes of a lost or a detached connection. More...
 
bool conn_can_vote (const struct connection *pconn, const struct vote *pvote)
 A user cannot vote if: is not connected access level < basic isn't a player the vote is a team vote and not on the caller's team NB: If 'pvote' is nullptr, then the team condition is not checked. More...
 
bool conn_can_see_vote (const struct connection *pconn, const struct vote *pvote)
 Usually, all users can see, except in the team vote case. More...
 
struct voteget_vote_by_no (int vote_no)
 Returns the vote with vote number 'vote_no', or nullptr. More...
 
void connection_vote (struct connection *pconn, struct vote *pvote, enum vote_type type)
 Make the given connection vote 'type' on 'pvote', and check the vote. More...
 
struct voteget_vote_by_caller (const struct connection *caller)
 Returns the vote called by 'caller', or nullptr if none exists. More...
 
void remove_vote (struct vote *pvote)
 Remove the given vote and send a vote_remove packet to clients. More...
 
struct votevote_new (struct connection *caller, const char *allargs, int command_id)
 Create and return a newly allocated vote for the command with id 'command_id' and all arguments in the string 'allargs'. More...
 
bool vote_would_pass_immediately (const struct connection *caller, int command_id)
 Return whether the vote would pass immediately when the caller will vote for. More...
 
const struct connectionvote_get_caller (const struct vote *pvote)
 Returns the connection that called this vote. More...
 
bool vote_is_team_only (const struct vote *pvote)
 Returns TRUE if this vote is a "teamvote". More...
 
int describe_vote (struct vote *pvote, char *buf, int buflen)
 Fills the supplied buffer with a string describing the given vote. More...
 
void send_running_votes (struct connection *pconn, bool only_team_votes)
 Sends a packet_vote_new to pconn for every currently running votes. More...
 
void send_remove_team_votes (struct connection *pconn)
 Sends a packet_vote_remove to pconn for every currently running team vote 'pconn' can see. More...
 
void send_updated_vote_totals (struct conn_list *dest)
 Sends a packet_vote_update to every conn in dest. More...
 

Variables

struct vote_list * vote_list
 
int vote_number_sequence
 

Macro Definition Documentation

◆ SPECLIST_TAG [1/2]

#define SPECLIST_TAG   vote_cast

Definition at line 57 of file voting.h.

◆ SPECLIST_TAG [2/2]

#define SPECLIST_TAG   vote

Definition at line 57 of file voting.h.

◆ SPECLIST_TYPE [1/2]

#define SPECLIST_TYPE   struct vote_cast

Definition at line 58 of file voting.h.

◆ SPECLIST_TYPE [2/2]

#define SPECLIST_TYPE   struct vote

Definition at line 58 of file voting.h.

◆ vote_cast_list_iterate

#define vote_cast_list_iterate (   alist,
  pvc 
)     TYPED_LIST_ITERATE(struct vote_cast, alist, pvc)

Definition at line 39 of file voting.h.

◆ vote_cast_list_iterate_end

#define vote_cast_list_iterate_end   LIST_ITERATE_END

Definition at line 41 of file voting.h.

◆ vote_list_iterate

#define vote_list_iterate (   alist,
  pvote 
)     TYPED_LIST_ITERATE(struct vote, alist, pvote)

Definition at line 60 of file voting.h.

◆ vote_list_iterate_end

#define vote_list_iterate_end   LIST_ITERATE_END

Definition at line 62 of file voting.h.

Enumeration Type Documentation

◆ vote_condition_flags

Enumerator
VCF_NONE 
VCF_NODISSENT 
VCF_NOPASSALONE 
VCF_TEAMONLY 

Definition at line 17 of file voting.h.

◆ vote_type

enum vote_type
Enumerator
VOTE_YES 
VOTE_NO 
VOTE_ABSTAIN 
VOTE_NUM 

Definition at line 25 of file voting.h.

Function Documentation

◆ cancel_connection_votes()

void cancel_connection_votes ( struct connection pconn)

Cancel the votes of a lost or a detached connection.

Definition at line 702 of file voting.cpp.

Referenced by connection_detach().

◆ clear_all_votes()

void clear_all_votes ( )

Remove all votes.

Sends vote_remove packets to clients.

Definition at line 219 of file voting.cpp.

Referenced by cancelvote_command(), start_game(), and voting_free().

◆ conn_can_see_vote()

bool conn_can_see_vote ( const struct connection pconn,
const struct vote pvote 
)

Usually, all users can see, except in the team vote case.

Definition at line 274 of file voting.cpp.

Referenced by lsend_vote_new(), lsend_vote_resolve(), lsend_vote_update(), send_remove_team_votes(), send_running_votes(), and show_votes().

◆ conn_can_vote()

bool conn_can_vote ( const struct connection pconn,
const struct vote pvote 
)

A user cannot vote if: is not connected access level < basic isn't a player the vote is a team vote and not on the caller's team NB: If 'pvote' is nullptr, then the team condition is not checked.

Definition at line 250 of file voting.cpp.

Referenced by check_vote(), connection_vote(), count_voters(), handle_stdin_input_real(), vote_command(), vote_new(), and vote_would_pass_immediately().

◆ connection_vote()

void connection_vote ( struct connection pconn,
struct vote pvote,
enum vote_type  type 
)

Make the given connection vote 'type' on 'pvote', and check the vote.

Definition at line 675 of file voting.cpp.

Referenced by handle_stdin_input_real(), handle_vote_submit(), and vote_command().

◆ count_voters()

int count_voters ( const struct vote pvote)

Helper function that returns the current number of eligible voters.

Definition at line 42 of file voting.cpp.

Referenced by check_vote(), send_running_votes(), send_updated_vote_totals(), show_votes(), vote_new(), and vote_would_pass_immediately().

◆ describe_vote()

int describe_vote ( struct vote pvote,
char *  buf,
int  buflen 
)

Fills the supplied buffer with a string describing the given vote.

This includes the vote command line, the percent required to pass, and any special conditions.

Definition at line 763 of file voting.cpp.

Referenced by handle_stdin_input_real(), and lsend_vote_new().

◆ get_vote_by_caller()

struct vote* get_vote_by_caller ( const struct connection caller)

Returns the vote called by 'caller', or nullptr if none exists.

Definition at line 323 of file voting.cpp.

Referenced by cancel_connection_votes(), cancelvote_command(), handle_stdin_input_real(), and vote_new().

◆ get_vote_by_no()

struct vote* get_vote_by_no ( int  vote_no)

Returns the vote with vote number 'vote_no', or nullptr.

Definition at line 303 of file voting.cpp.

Referenced by cancelvote_command(), handle_vote_submit(), and vote_command().

◆ remove_vote()

void remove_vote ( struct vote pvote)

Remove the given vote and send a vote_remove packet to clients.

Definition at line 205 of file voting.cpp.

Referenced by cancel_connection_votes(), cancelvote_command(), check_vote(), and vote_new().

◆ send_remove_team_votes()

void send_remove_team_votes ( struct connection pconn)

Sends a packet_vote_remove to pconn for every currently running team vote 'pconn' can see.

Definition at line 859 of file voting.cpp.

Referenced by connection_detach().

◆ send_running_votes()

void send_running_votes ( struct connection pconn,
bool  only_team_votes 
)

Sends a packet_vote_new to pconn for every currently running votes.

Definition at line 827 of file voting.cpp.

Referenced by connection_attach_real(), and establish_new_connection().

◆ send_updated_vote_totals()

void send_updated_vote_totals ( struct conn_list *  dest)

Sends a packet_vote_update to every conn in dest.

If dest is nullptr, then sends to all established connections.

Definition at line 884 of file voting.cpp.

Referenced by close_connection(), connection_attach_real(), connection_detach(), kill_dying_players(), and player_limit_to_max_rates().

◆ vote_get_caller()

const struct connection* vote_get_caller ( const struct vote pvote)

Returns the connection that called this vote.

Definition at line 911 of file voting.cpp.

Referenced by cancelvote_command(), check_vote(), conn_can_see_vote(), and conn_can_vote().

◆ vote_is_team_only()

bool vote_is_team_only ( const struct vote pvote)

Returns TRUE if this vote is a "teamvote".

Definition at line 237 of file voting.cpp.

Referenced by check_vote(), conn_can_see_vote(), conn_can_vote(), handle_stdin_input_real(), send_remove_team_votes(), send_running_votes(), and show_votes().

◆ vote_new()

struct vote* vote_new ( struct connection caller,
const char *  allargs,
int  command_id 
)

Create and return a newly allocated vote for the command with id 'command_id' and all arguments in the string 'allargs'.

Definition at line 344 of file voting.cpp.

Referenced by handle_stdin_input_real().

◆ vote_would_pass_immediately()

bool vote_would_pass_immediately ( const struct connection caller,
int  command_id 
)

Return whether the vote would pass immediately when the caller will vote for.

Definition at line 396 of file voting.cpp.

Referenced by handle_stdin_input_real().

◆ voting_free()

void voting_free ( )

Free all memory used by this module.

Definition at line 749 of file voting.cpp.

Referenced by server_quit().

◆ voting_init()

void voting_init ( )

Initialize data structures used by this module.

Definition at line 720 of file voting.cpp.

◆ voting_turn()

void voting_turn ( )

Check running votes.

This should be called every turn.

Definition at line 731 of file voting.cpp.

Referenced by end_turn().

Variable Documentation

◆ vote_list

◆ vote_number_sequence

int vote_number_sequence
extern

Definition at line 37 of file voting.cpp.

Referenced by vote_command(), vote_new(), and voting_init().