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Freeciv21
Develop your civilization from humble roots to a global empire
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#include "layer.h"#include "layer_darkness.h"#include <QPixmap>#include <array>#include "specenum_gen.h"
Include dependency graph for layer_fog.h:
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Classes | |
| class | freeciv::layer_fog |
Namespaces | |
| freeciv | |
Macros | |
| #define | SPECENUM_NAME fog_style |
| #define | SPECENUM_VALUE0 FOG_AUTO |
| #define | SPECENUM_VALUE0NAME "Auto" |
| #define | SPECENUM_VALUE1 FOG_SPRITE |
| #define | SPECENUM_VALUE1NAME "Sprite" |
| #define | SPECENUM_VALUE2 FOG_DARKNESS |
| #define | SPECENUM_VALUE2NAME "Darkness" |
| #define SPECENUM_NAME fog_style |
Definition at line 17 of file layer_fog.h.
| #define SPECENUM_VALUE0 FOG_AUTO |
Definition at line 19 of file layer_fog.h.
| #define SPECENUM_VALUE0NAME "Auto" |
Definition at line 20 of file layer_fog.h.
| #define SPECENUM_VALUE1 FOG_SPRITE |
Definition at line 22 of file layer_fog.h.
| #define SPECENUM_VALUE1NAME "Sprite" |
Definition at line 23 of file layer_fog.h.
| #define SPECENUM_VALUE2 FOG_DARKNESS |
Definition at line 25 of file layer_fog.h.
| #define SPECENUM_VALUE2NAME "Darkness" |
Definition at line 26 of file layer_fog.h.