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Freeciv21
Develop your civilization from humble roots to a global empire
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#include <player.h>
Public Attributes | |
| enum diplstate_type | type |
| enum diplstate_type | max_state |
| int | first_contact_turn |
| int | turns_left |
| int | has_reason_to_cancel |
| int | contact_turns_left |
| int | auto_cancel_turn |
| int player_diplstate::auto_cancel_turn |
Definition at line 200 of file player.h.
Referenced by player_diplstate_defaults(), and update_diplomatics().
| int player_diplstate::contact_turns_left |
Definition at line 198 of file player.h.
Referenced by handle_player_diplstate(), is_diplrel_between(), make_contact(), player_diplstate_defaults(), sg_load_player_main(), sg_save_player_main(), split_player(), and update_diplomatics().
| int player_diplstate::first_contact_turn |
Definition at line 195 of file player.h.
Referenced by dai_diplomacy_actions(), dai_goldequiv_clause(), make_contact(), player_diplstate_defaults(), sg_load_player_main(), sg_save_player_main(), and update_diplomatics().
| int player_diplstate::has_reason_to_cancel |
Definition at line 197 of file player.h.
Referenced by action_give_casus_belli(), dai_war_desire(), handle_diplomacy_cancel_pact_explicit(), handle_player_diplstate(), is_diplrel_between(), player_diplstate_defaults(), player_mood(), sg_load_player_main(), sg_save_player_main(), split_player(), and update_diplomatics().
| enum diplstate_type player_diplstate::max_state |
Definition at line 119 of file player.h.
Referenced by handle_diplomacy_accept_treaty_req(), player_diplstate_defaults(), sg_load_player_main(), and sg_save_player_main().
| int player_diplstate::turns_left |
Definition at line 196 of file player.h.
Referenced by col_diplstate(), dai_goldequiv_clause(), diplo_wdg::diplo_wdg(), diplstate_value(), handle_diplomacy_accept_treaty_req(), handle_diplomacy_cancel_pact_explicit(), handle_player_diplstate(), make_contact(), player_diplstate_defaults(), popup_info_text(), sg_load_player_main(), sg_save_player_main(), split_player(), and update_diplomatics().
| enum diplstate_type player_diplstate::type |
Definition at line 119 of file player.h.
Referenced by add_clause(), adv_is_player_dangerous(), col_diplstate(), create_animals(), create_barbarian_player(), dai_diplomacy_actions(), dai_goldequiv_clause(), dai_hunter_try_launch(), dai_manage_tech(), dai_treaty_accepted(), dai_treaty_evaluate(), dai_war_desire(), diplo_wdg::diplo_wdg(), diplstate_value(), handle_diplomacy_accept_treaty_req(), handle_diplomacy_cancel_pact_explicit(), handle_player_diplstate(), is_diplrel_between(), is_valid_alliance(), make_contact(), plr_widget::nation_selected(), player_diplstate_defaults(), player_mood(), players_non_invade(), popup_info_text(), pplayers_allied(), pplayers_at_war(), pplayers_in_peace(), pplayers_non_attack(), rel_may_become_war(), sg_load_player_main(), sg_load_players(), sg_save_player_main(), shared_vision_is_safe(), diplo_wdg::show_menu(), split_player(), srv_ready(), trade_route_type_trade_pct(), trade_route_types_init(), and update_diplomatics().