24 const struct player *pplayer,
27 qCritical(
"Assumed unused function %s called.", __FUNCTION__);
35 const struct player *pplayer)
37 qCritical(
"Assumed unused function %s called.", __FUNCTION__);
struct functions * fc_interface_funcs()
Return the function pointer.
void fc_interface_init()
Test and initialize the functions.
#define IDENTITY_NUMBER_ZERO
const char * server_ss_name_get(server_setting_id id)
Returns the name of the server setting with the specified id.
bool server_ss_val_bool_get(server_setting_id id)
Returns the value of the boolean server setting with the specified id.
server_setting_id server_ss_by_name(const char *name)
Returns the id of the server setting with the specified name.
int server_ss_val_int_get(server_setting_id id)
Returns the value of the integer server setting with the specified id.
unsigned int server_ss_val_bitwise_get(server_setting_id id)
Returns the value of the bitwise server setting with the specified id.
enum sset_type server_ss_type_get(server_setting_id id)
Returns the type of the server setting with the specified id.
int(* player_tile_city_id_get)(const struct tile *ptile, const struct player *pplayer)
int(* server_setting_val_int_get)(server_setting_id id)
bool(* player_tile_vision_get)(const struct tile *ptile, const struct player *pplayer, enum vision_layer vision)
const char *(* server_setting_name_get)(server_setting_id id)
bool(* server_setting_val_bool_get)(server_setting_id id)
server_setting_id(* server_setting_by_name)(const char *name)
unsigned int(* server_setting_val_bitwise_get)(server_setting_id id)
enum sset_type(* server_setting_type_get)(server_setting_id id)