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Freeciv21
Develop your civilization from humble roots to a global empire
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#include <QUrl>#include "log.h"#include "support.h"#include "city.h"#include "player.h"#include "citydlg_g.h"#include "cityrep_g.h"#include "dialogs_g.h"#include "gui_main_g.h"#include "menu_g.h"#include "pages_g.h"#include "ratesdlg_g.h"#include "repodlgs_g.h"#include "canvas.h"#include "client_main.h"#include "connectdlg_common.h"#include "qtg_cxxside.h"#include "tileset/tilespec.h"#include "update_queue.h"#include "views/view_nations_data.h"#include "views/view_units.h"
Include dependency graph for update_queue.cpp:Go to the source code of this file.
Macros | |
| #define | NEED_UPDATE(city_update, action) |
Functions | |
| static void | set_client_page_callback (void *data) |
| void | set_client_page (enum client_pages page) |
| void | client_start_server_and_set_page (enum client_pages page) |
| enum client_pages | get_client_page (void) |
| bool | update_queue_is_switching_page (void) |
| void | menus_init (void) |
| static void | menus_update_callback (void *) |
| void | menus_update (void) |
| void | multipliers_dialog_update (void) |
| static void | cities_update_callback (void *data) |
| void | popup_city_dialog (struct city *pcity) |
| void | refresh_city_dialog (struct city *pcity) |
| void | city_report_dialog_update_city (struct city *pcity) |
| void | conn_list_dialog_update (void) |
| void | players_dialog_update (void) |
| void | city_report_dialog_update (void) |
| void | science_report_dialog_update (void) |
| void | economy_report_dialog_update (void) |
| void | units_report_dialog_update (void) |
| void | unit_select_dialog_update (void) |
| #define NEED_UPDATE | ( | city_update, | |
| action | |||
| ) |
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static |
Definition at line 359 of file update_queue.cpp.
Referenced by city_report_dialog_update_city(), popup_city_dialog(), and refresh_city_dialog().
| void city_report_dialog_update | ( | void | ) |
Definition at line 441 of file update_queue.cpp.
Referenced by city_packet_common(), client_remove_city(), and handle_player_info().
| void city_report_dialog_update_city | ( | struct city * | pcity | ) |
Definition at line 420 of file update_queue.cpp.
Referenced by city_packet_common(), and cma_yoloswag::release_city().
| void client_start_server_and_set_page | ( | enum client_pages | page | ) |
Definition at line 300 of file update_queue.cpp.
Referenced by fc_client::current_page().
| void conn_list_dialog_update | ( | void | ) |
Definition at line 429 of file update_queue.cpp.
Referenced by client_state(), handle_conn_info(), handle_player_remove(), and handle_team_name_info().
| void economy_report_dialog_update | ( | void | ) |
Definition at line 453 of file update_queue.cpp.
Referenced by handle_city_info(), handle_player_info(), handle_unit_packet_common(), and handle_unit_remove().
| enum client_pages get_client_page | ( | void | ) |
Definition at line 300 of file update_queue.cpp.
Referenced by client_state(), and handle_server_join_reply().
| void menus_init | ( | void | ) |
Definition at line 331 of file update_queue.cpp.
Referenced by client_state(), tilespec_reread_callback(), tilespec_reread_frozen_refresh(), and view_option_changed_callback().
| void menus_update | ( | void | ) |
Definition at line 345 of file update_queue.cpp.
Referenced by city_packet_common(), do_move_unit(), focus_units_changed(), handle_city_remove(), handle_conn_info(), handle_game_info(), handle_new_year(), handle_player_info(), handle_research_info(), handle_spaceship_info(), handle_tile_info(), and handle_unit_packet_common().
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static |
Definition at line 342 of file update_queue.cpp.
Referenced by menus_update().
| void multipliers_dialog_update | ( | void | ) |
Definition at line 353 of file update_queue.cpp.
Referenced by handle_player_info().
| void players_dialog_update | ( | void | ) |
Definition at line 435 of file update_queue.cpp.
Referenced by handle_conn_info(), handle_game_info(), handle_player_diplstate(), handle_player_info(), and handle_player_remove().
| void popup_city_dialog | ( | struct city * | pcity | ) |
Definition at line 402 of file update_queue.cpp.
Referenced by city_packet_common(), do_map_click(), and meswin_popup_city().
| void refresh_city_dialog | ( | struct city * | pcity | ) |
Definition at line 411 of file update_queue.cpp.
Referenced by city_packet_common(), city_set_queue(), client_remove_unit(), handle_tile_info(), handle_unit_packet_common(), handle_worker_task(), and cma_yoloswag::release_city().
| void science_report_dialog_update | ( | void | ) |
Definition at line 447 of file update_queue.cpp.
Referenced by handle_city_info(), handle_player_info(), and handle_research_info().
| void set_client_page | ( | enum client_pages | page | ) |
Definition at line 292 of file update_queue.cpp.
Referenced by client_state(), handle_authentication_req(), handle_game_load(), and handle_server_join_reply().
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static |
Definition at line 284 of file update_queue.cpp.
Referenced by client_start_server_and_set_page(), set_client_page(), and update_queue_is_switching_page().
| void unit_select_dialog_update | ( | void | ) |
Definition at line 465 of file update_queue.cpp.
Referenced by handle_unit_packet_common().
| void units_report_dialog_update | ( | void | ) |
Definition at line 459 of file update_queue.cpp.
Referenced by handle_city_info(), handle_player_info(), handle_unit_packet_common(), and handle_unit_remove().
| bool update_queue_is_switching_page | ( | void | ) |
Definition at line 325 of file update_queue.cpp.